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 Post subject: Imoen and Tashia
PostPosted: Mon Mar 01, 2010 1:29 pm 
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Joined: Sun Feb 21, 2010 11:28 am
Posts: 2
Hello,

I noticed there was an IMTASHIA.tra in the package, but I didn't find any .d file with it. Is this file really used? I ask this because this file isn't translated in french, and so I wonder if it can break the game if Tashia is installed.


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 Post subject: Re: Imoen and Tashia
PostPosted: Mon Mar 01, 2010 7:57 pm 
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Joined: Wed Jan 20, 2010 10:21 am
Posts: 170
Location: Belgium
As far as I know it's not actually used. I can't find any other reference to Tashia in the files, whether dialog or action script. Possibly it was planned but never done.

Has anyone here played the romance through with Tashia who can confirm whether or not she comments? [The comments would be very, very limited -- only really the part around the lake scene.]

If you want to be safe, you can always translate it. It's only 4 lines.

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T.C. Dale
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Original Fantasy, Sword & Sorcery, and Fantasy Erotica


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 Post subject: Re: Imoen and Tashia
PostPosted: Thu Mar 04, 2010 4:38 am 
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Joined: Wed Mar 03, 2010 3:11 am
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Location: SW Missouri
I have played with both. I don't remember anything, but it has been a couple of years since I played thru BG2.


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 Post subject: Re: Imoen and Tashia
PostPosted: Thu Mar 04, 2010 9:56 am 
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Okay, got some clarification from Lord M. The .TRA file is misplaced. Apparently there was originally a .d file for Tashia as well (and Kelsey), but they were never made part of the file mod, most likely due to the fact that they were written without permission from the original mod authors. So, removing it doesn't do anything and won't break the game.

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T.C. Dale
http://www.tcdale.com
Original Fantasy, Sword & Sorcery, and Fantasy Erotica


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 Post subject: Re: Imoen and Tashia
PostPosted: Fri Mar 05, 2010 1:22 am 
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Joined: Sun Feb 21, 2010 11:28 am
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Thank you, Taig, we are relieved. :)


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